- Suzanne M. Miller, University at Buffalo
- Alireza Farasat, University at Buffalo
University at Buffalo
The vision of Crowdlearning is that of a self-sustaining collaborative learning environment, where the participants - students of a given subject - intermittently take on the roles of (1) the creators of subject-focused problems (problem statements/formulations with answer alternatives, hints, correct answers with explanations, etc.), (2) problem quality evaluators, and (3) problem solvers, all on an anonymized gamified online platform.
Stony Brook University
Develop a tool to support transfer of skills and knowledge from required first-year writing classes to courses across the curriculum and beyond graduation, which research shows neither typically nor sufficiently occurs.