Projects Underway

Written by Open SUNY on . Posted in

Crowdlearning: Towards Collaborative, Self-Sustaining Learning Environments and Practices

Alexander Nikolaev

Project Team
  • Suzanne M. Miller, University at Buffalo
  • Alireza Farasat, University at Buffalo

Buffalo, University at

2016

Tier Three

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Project Summary:

The vision of Crowdlearning is that of a self-sustaining collaborative learning environment, where the participants - students of a given subject - intermittently take on the roles of (1) the creators of subject-focused problems (problem statements/formulations with answer alternatives, hints, correct answers with explanations, etc.), (2) problem quality evaluators, and (3) problem solvers, all on an anonymized gamified online platform.

Project Outcome:

Crowdsourcing Creativity

Michael Masci

Project Team
  • Joe Dolce, Geneseo
  • Glenn McClure, Geneseo
  • Paul Schacht, Geneseo
  • Gerard Floriano, Geneseo

Geneseo, State University College at

2016

Tier One

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Project Summary:

Crowdsourcing Creativity will bundle existing technologies to create a comprehensive creative platform that will engage a wide range of constituencies in deep learning experiences through collaborative artistic creation. This platform will place SUNY in the forefront of crowdsourced artistic creation that both utilizes and promotes scholarship across the disciplines.

Project Outcome:

Developing GIS Course Modules for Introductory Science and Social Science Courses

Mary Perrelli

Project Team
  • Wende Mix, Buffalo State
  • Bettina Martinez-Hackert, Buffalo State

Buffalo State College

2016

Tier One

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Project Summary:

The development of web based GIS course modules for science and social science courses will facilitate the incorporation of GIS, GPS and Remote Sensing technology and techniques into non-GIS courses; ideally 100 or 200 level courses. The goal of these modules will be to introduce students to GIS technology and the benefits of the technology to their discipline.

Project Outcome:

Instructional Technology to Stimulate, Enhance, and Attract Students In The Engineering Technology Field

Lucas Craig

Project Team
  • Christina Smith, SUNY Canton
  • Feng Hong, SUNY Canton
  • Rashid Aidun, SUNY Canton

Canton, College of Technology at

2015

Tier Two

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Project Summary:

Testing of a 3D Projector and gestural software to analyze engineering problems across disciplines.

Project Outcome:

Outcomes TBD (August 2016)

On the Road with SUNY

James Kimball

Project Team
  • Glenn McClure, SUNY Geneseo
  • Karen Canning, Batavia NY

Geneseo, State University College at

2015

Tier One

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Project Summary:

Creation of a mobile GPS app to connect social and cultural issues/artifacts with the history of New York State.

Project Outcome:

Outcomes TBD (August 2016)

Open Media Lab

Laura Chipley

Project Team
  • Professor Smith, SUNY College at Old Westbury

Old Westbury, State University College at

2015

Tier One

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Project Summary:

Creation of OER video and text tutorials to support use of multimedia tools.

Project Outcome:

Outcomes TBD (August 2016)

Developing a Common Online Mapping Platform for Interdisciplinary, Place-Based Undergraduate Research

Colleen Garrity

Project Team
  • Ken Cooper, SUNY Geneseo
  • Kristina Hannam, SUNY Geneseo
  • Elizabeth Argentieri, SUNY Geneseo

Geneseo, State University College at

2015

Tier Two

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Project Summary:

Use of GIS mapping technology across disciplines to author layered content for use online by community based organizations.

Project Outcome:

Outcomes TBD (August 2016)

VINE: An Innovative Model for Collaboration between Humanities and STEM for Learning Data Science

Bina Ramamurthy

Project Team
  • Melanie Aceto, University at Buffalo

Buffalo, University at

2015

Tier Two

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Project Summary:

Digitization of dance data in support of multi-disciplinary analysis of data science through labs that support undergraduate science for non-majors.

Project Outcome:

Outcomes TBD (August 2016)

Collaborative Media Center

Samara Smith

Project Team
  • Laura Anker, Old Westbury
  • Niev Duffy, Old Westbury
  • Maryann Sinclair Slutsky, Long Island Wins

Old Westbury, State University College at

2014

Tier One

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Project Summary:

Supports ongoing testing of open digital tools, the creation of online resources, and individualized online and face-to-face support of faculty and students to promote life-long digital literacy.

Project Outcome:

Outcomes TBD

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Project Summary:

Develop a tool to support transfer of skills and knowledge from required first-year writing classes to courses across the curriculum and beyond graduation, which research shows neither typically nor sufficiently occurs.

Project Outcome:

Outcomes TBD

Graphic Flash: Collaboration between Students in Creative Writing, Illustration, Graphic Design, and Multimedia Design

Kelly Roe

Project Team
  • Leigh Wilson, College of Liberal Arts and Sciences, Oswego
  • Amy Bartell, School of Communication Media and the Arts, Oswego
  • Cara Thompson, School of Communication Media and the Arts, Oswego

Oswego, State University College at

2014

Tier One

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Project Summary:

Students worked across multiple departments to create, and sustain a start-up e-magazine. The project centers on creative partnerships formed across departments for the purpose of simulating professional collaborations in the production creative work.

Project Outcome:

Outcomes TBD

Creating Situated Learning Environments through Mobile Device Management (MDM)

Ken Fujiuchi

Project Team
  • Andrew Chambers, Buffalo State

Buffalo State College

2014

Tier One

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Project Summary:

Mobile device management specifically to support new teacher training standards (e.g. recorded evaluations of student teacher training).

Project Outcome:

Video recordings of the student showcase for the final course that implemented the MDM solutions.

Multimedia Innovation Instruction Technology (MIIT)

Christine Faraday

Project Team
  • Marsha Spiegelman, Nassau Community College

Nassau Community College

2013

Tier One

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Project Summary:

Active learning pilot with a media:scape mini to create a video or Pinterest board based on one of the books connected to a campus-wide project. Selected videos and boards will be showcased on the "Speak, Memory" LibGuide which is used by faculty across campus to stimulate ideas for infusing the theme into classes and activities.

Project Outcome:

The project website describes functions and uses of the collaborative space and survey research is available as part of the project outcomes.

Online Global Learning Communities in the Humanities: A Course Model

Celia Easton

Project Team

Geneseo, State University College at

2013

Tier One

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Project Summary:

Demonstration project to create an international online learning community focused on a shared text through utilization of course management software, wikis, blogs, embedded video, and file sharing to support discussion-based humanities courses

Project Outcome:

Final report describes the goal of investigating how to break linear reading habits to foster enhanced material reflection through use of technology.

Developing an Interactive Web-Application for Instructions Involving Networks

Changhyun Kwon

Project Team
  • Ann Bisantz, University at Buffalo
  • Joan Lucas, SUNY College at Brockport
  • June Dong, SUNY Oswego
  • Julia Colyar, University at Buffalo

Buffalo, University at

2013

Tier Two

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Project Summary:

Development of an interactive web-application that will be tested in three computer science classes to help teaching and learning difficult notions, often written in complicated mathematical notations, with visualized information.

Project Outcome:

Outcomes TBD

Collaborative Media Lab Pilot

Samara Smith

Project Team
  • Dr. Laura Anker, SUNY Old Westbury
  • Dr. Niev Duffy, SUNY Old Westbury
  • Maryann Sinclair Slutsky, Long Island Wins

Old Westbury, State University College at

2013

Tier One

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Project Summary:

Development of a collaborative, train-the-trainer model to empower students and faculty with digital literacy skills as life-long media learners and to share media skills with one another, our community partners, and the public.

Project Outcome:

In addition to project outcomes presentations, the website provides several modules for "how to" edit audio, photos, create a portfolio, and use other multimedia tools for lesson preparation.

Digital Thoreau: Crowdsourcing Commentary

Paul Schacht

Project Team
  • Joe Easterly, SUNY Geneseo

Geneseo, State University College at

2012

Tier Two

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Project Summary:

Creation of a platform for collaborative textual annotation, enabling individuals across multiple courses, campuses, levels of expertise, and intellectual approaches to engage in rich, vibrant, multi-layered conversation around a single text.

Project Outcome:

The project website describes the process, and the Chronicle of Higher Education provides a very good overview.

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