Projects Underway

Written by Open SUNY on . Posted in

SUNY Immersive Augmented Reality Classroom Development and Deployment

Dr. Ibrahim Yucel

Project Team

SUNY Polytechnic Institute

2018

Tier Two

$20,000.00

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Project Summary:

Based on our previous IITG project, we are further developing and evaluating a shared virtual and augmented reality learning environment called the “SUNY Immersive Augmented Reality Classroom” to enhance and transform the pedagogical impact in multiple disciplines and better support learning objectives taught throughout SUNY.

Project Outcome:

Enhanced Student Learning Experience in Technical Drawing and 3D Modeling through Augmented and Virtual Realities

Dr. Yue Hung

Project Team
  • Mr. Daniel Weinman

Farmingdale State College

2018

Tier One

$10,000.00

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Project Summary:

This proposal develops augmented reality (AR) and virtual reality (VR) demonstration models and stackable micro credential in CAD to enhance and encourage student learning in technical drawing and 3D modeling.

Project Outcome:

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Project Summary:

Students often struggle with the 3D visualization skills necessary to interpret a 3D landscape from a 2D, flat topographic map. The augmented reality sandbox (ARS) bridges the gap between 2D and 3D visualization by projecting a digital topographic map directly onto a landscape created in a sandbox. As that sandbox landscape is altered, the topographic map dynamically adjusts in real time to match the landscape, giving students the opportunity to interactively discover how to read topographic maps.

Project Outcome:

TeachLivE from New York: It’s SUNY Wide! Enhancing Pedagogical Practice within a Simulated Environment

Krista Vince Garland

Project Team
  • Karen Bell, SUNY New Paltz
  • Sharon Raimondi, University at Buffalo

Buffalo State College

2015

Tier Three

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Project Summary:

Support of three full day workshops within a virtual classroom to explore a mixed methods research study, and disseminate information from findings to stakeholders. Artifacts from this project will include the development of template curricula to guide other SUNY departments considering the establishment of a TeachLivE simulation lab to support teacher training.

Project Outcome:

In addition to project outcomes, the website describes the functions and application of the "TeachLivE" simulations in service of teacher preparation.

Final Report
Project Outcome Report

iTutor and iDemo: 3D Computer Vision/Graphics with Intelligent Avatar Interaction

Lijun Yin

Project Team
  • Greta Mayers, Binghamton University

Binghamton University

2013

Tier Three

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Project Summary:

Coupled with NSF funding, a virtual avatars will recognize and react to student's expressions, gazes, hand gestures, etc. to both interpret (iTutor) and respond (iDEMO) within computer science courses.

Project Outcome:

Website describing facial recognition features and a YouTube video explains the research.

Project Outcome Report

TeachLivE from New York: Developing Innovative Practices in Immersive Teaching Technology

Krista Vince Garland

Project Team
  • Kevin Miller, Buffalo State
  • Sharon Raimondi, University at Buffalo

Buffalo State College

2013

Tier One

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Project Summary:

Support of three full day workshops within a virtual classroom to explore a mixed methods research study, and disseminate information from findings to stakeholders. Artifacts from this project will include the development of template curricula to guide other SUNY departments considering the establishment of a TeachLivE simulation lab to support teacher training.

Project Outcome:

In addition to project outcomes, the website describes the functions and application of the "TeachLivE" simulations in service of teacher preparation.

Final report